The project can be customized to suit available technology, class sizes, group sizes, and available time resources. The essential requirements are a personal computer, sound system, projection system (smart board, for example), Music/Video editing software (e.g. Mixcraft 7, Apple Garage Band, Nero Video, or other), and time. Lessons can be tailored to incorporate curricular strands in Science, Mathematics, and Music (e.g. sine wave behavior, amplitude, fractions used in time coding, harmony, rhythm, melody, and music composition). Students use the skills of creativity, logic and reasoning, project management, and group collaboration.
Basic Example of Project Workflow:
1. Divide students into groups, or create a single project for full class collaboration (relative to available resources).
2. Each group or class creates a video (or obtains a royalty free video).
3. The video is imported into the music/video editing software platform. (The video may require conversion to an appropriate format).
4. Using an available library from within the software platform, students can select music clips, loops, and/or sound effects that would be suitable
for use to enhance the visual presentation.
5. Students judge the appropriateness of each sound for each corresponding event in the video, as well as the proper selection of key signature,
mixture of voices, and tempo (if applicable).
6. Using the time code in the software, students can synchronize sonic and visual events.
7. Project is edited and refined as desired, then performed publicly or distributed electronically.
Again, and most importantly, the project can be easily customized to suit the material or time resources of many schools. The important thing is the essential question... How can we create our own music that enhances a video media presentation in such a way that the music changes our perception of the visual content? The specific curricular strands attached, formative assessments, and specific hardware used is left to the individualized needs and resources of the teacher.
Basic Example of Project Workflow:
1. Divide students into groups, or create a single project for full class collaboration (relative to available resources).
2. Each group or class creates a video (or obtains a royalty free video).
3. The video is imported into the music/video editing software platform. (The video may require conversion to an appropriate format).
4. Using an available library from within the software platform, students can select music clips, loops, and/or sound effects that would be suitable
for use to enhance the visual presentation.
5. Students judge the appropriateness of each sound for each corresponding event in the video, as well as the proper selection of key signature,
mixture of voices, and tempo (if applicable).
6. Using the time code in the software, students can synchronize sonic and visual events.
7. Project is edited and refined as desired, then performed publicly or distributed electronically.
Again, and most importantly, the project can be easily customized to suit the material or time resources of many schools. The important thing is the essential question... How can we create our own music that enhances a video media presentation in such a way that the music changes our perception of the visual content? The specific curricular strands attached, formative assessments, and specific hardware used is left to the individualized needs and resources of the teacher.